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Understanding Roles & Classes in Hell Let Loose

Introduction

Hell Let Loose is a team-based tactical shooter where choosing the right role is crucial to victory. Each role serves a specific function, and understanding how they work will make you a valuable asset to your squad.

This guide will break down all available roles and classes, their responsibilities, and how to use them effectively.


1. Infantry Roles

Infantry forms the backbone of any battle, tasked with securing objectives and engaging enemy forces.

1.1 Rifleman

  • Standard infantry class with a semi-automatic or bolt-action rifle.
  • Can place an ammo box for teammates.
  • Ideal for frontline combat and providing suppressing fire.

1.2 Assault

  • Equipped with automatic or semi-automatic weapons.
  • Best for close-quarters combat and clearing buildings.
  • Strong offensive unit but limited in support capabilities.

1.3 Machine Gunner

  • Uses a heavy machine gun to suppress enemy positions.
  • Requires good positioning and cover due to limited mobility.
  • Works best with a support player to provide additional ammunition.

1.4 Medic

  • Heals and revives teammates with a medkit.
  • Essential for maintaining squad effectiveness.
  • Should avoid direct combat and prioritize reviving fallen soldiers.

1.5 Engineer

  • Can build fortifications, lay barbed wire, tank traps, and mines.
  • Repairs vehicles and structures.
  • Great for holding defensive positions and supporting the team.

1.6 Anti-Tank

  • Equipped with rocket launchers and anti-tank grenades.
  • Primary role is to destroy enemy tanks and armored vehicles.
  • Works well with engineers who can place mines or barriers.

2. Leadership Roles

Leadership roles require coordination and strategic planning.

2.1 Squad Leader

  • Commands a squad of up to 6 players.
  • Can place Outposts and Garrisons to control reinforcements.
  • Uses command chat to communicate with other squad leaders and the commander.

2.2 Commander

  • Oversees the entire battlefield.
  • Deploys reinforcements, airstrikes, and supply drops.
  • Needs to manage resources and direct squads to secure victory.

3. Support & Logistics Roles

These roles provide essential supplies, transport, and construction.

3.1 Support

  • Carries supply crates to help Engineers and Squad Leaders build structures.
  • Can work closely with tank crews and infantry.

3.2 Logistics Crew

  • Drives supply trucks to transport resources across the map.
  • Helps build Garrisons and resource nodes for team-wide benefits.

3.3 Tank Crew

  • Operates tanks in a three-person team (Driver, Gunner, and Commander).
  • Requires coordination and communication to be effective.

4. Choosing the Right Role

  • New players should start with Rifleman or Medic to learn game mechanics.
  • Assault and Anti-Tank are great for offensive playstyles.
  • Engineers and Support are essential for logistics and defenses.
  • Leadership roles require game knowledge and communication skills.

Conclusion

Understanding the strengths and weaknesses of each role will make you a valuable squad member. Choose a role that suits your playstyle, communicate with your team, and support your squad’s objectives.

For more advanced strategies, check out our Tactical Guide.